Alex Roper

I make software, games, and visual things.

I'm Alex, based on the Sunshine Coast. I enjoy creating useful tools, small games, 3D art, design pieces, and photography.

Amamoor forest landscape shot
Sunshine Coast, AustraliaCode / games / photos

Plugins

Useful tools for Minecraft servers.

I build plugins when I see the same problems come up: staff tools, homes, performance checks, docs, and small details that make a server easier to run.

Staff Suite product thumbnail

Minecraft staff tools

Staff Suite

Staff Suite is the plugin I keep coming back to: staff mode, moderation tools, docs, and the small server-owner requests that add up.

Staff SuiteJavaDocs
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PerformanceSuite product thumbnail

Server diagnostics

PerformanceSuite

I made this to turn common performance worries into checks server owners can read without digging through noise.

PerformanceToolingCompatibility
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HomeSuite product thumbnail

Player homes interface

HomeSuite

A homes plugin built around a clean menu, quick movement, and defaults that are easy to live with.

MenusJavaMinecraft
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Games + 3D

Where I have the most fun experimenting.

These are Unity projects I built for fun, either to play myself or to practice my 3D modelling, texturing and scripting techniques.

BridgeEm game thumbnail

Unity / shaders + feel

BridgeEm

A jam game where most of my time went into the bridge shader, movement feel, and getting the idea working quickly.

Honey I'm A Fungi game thumbnail

Unity / atmosphere + sound

Honey I'm A Fungi

A small moody game where I worked on atmosphere, sound design, and making the world feel strange without overbuilding it.

Delivery Coordinator game thumbnail

Unity / feedback systems

Delivery Coordinator

A short prototype focused on clear tasks, snappy feedback, and audio that tells you what is happening.

3D modelling / rigging

Robot Mech With Gun

A one-day hard-surface practice piece where I took the model through UVs, textures, and a simple rig.

3D character / topology

Backpacker

An early character model where I worked through topology, texture choices, and a full rig.

Photography

Colour, framing, and finding the shot.

Photography has shaped how I think about colour, composition, and mood. I started taking photos when I was 9, and I still use it as a way to practise visual taste outside the screen.

About

I like making different kinds of things.

A lot of my projects start the same way: I see something that could feel clearer or more fun, then I try to build it. Sometimes that turns into a plugin, sometimes a game prototype, a model, a page, or a photo edit. I like moving between the practical side and the visual side until it feels right.

Contact

Contact me.

You can reach me through any of the links below. Pick whatever is easiest.